[trade] Why Would Companies Pay Me To Beta Test Games
[trade] Why Would Companies Pay Me To Beta Test Games
[trade] Why Would Companies Pay Me To Beta Test Games
ujjqdtuuldcx Sun, 18 Nov 2007 15:26:51 -0800
The game industry is now over a $50 billion dollar business. In the
case of nationwide companies, producing games that have bugs in them -
- games that the customers will return, means losing millions of
dollars, and likely jobs.
If you buy a new MMORPG that crashes every time your character jumps
while running, chances are you will not like the game and tell all of
your friends not to buy it. This is a serious setback for the game
company. The customers that bought their product will not buy it
again and neither will their friends. This company now will have
invested millions of dollars in game development, manufacturing,
shipping, and marketing costs but no one will buy their game because
of one glitch.
What if a game company creates a new way to play online, but it's
just too complicated This is a serious setback, the company
executives might of thought that the this new system was "cool" but
in fact, from the gamer's perspective, there's nothing "cool" about
trying to figure out how to login to play the game online. Again, no
one will buy this game and the manufacturing company will lose
millions!
As a Video Game Tester You Will:
Get to Play Video Games
Get Paid to Play Video Games
Get Paid to Play Unreleased Games before anyone else
Get Free copies of Video Games
Get access to cheat codes, level secrets, and other "bugs" that only
game testers know about.
Get real-world experience working with company departments and learn
about the development, marketing, manufacturing, customer service,
and testing phases of each game.